Cesar Saez
Hi there, I'm a software engineer working on cool tech for the VFX industry, currently based in the UK.
A naive dependency graph implemented in python, coded live in a test-driven development fashion.
A rigging tutorial on a 'dorito' setup for Autodesk Maya.
My experience switching to the VIM text editor.
My first contribuition to a Blender plugin is out in the wild!
A new version of quickluncher is out, read here the updates
A flappy bird clone for your terminal
Second video preview of the upcoming rigging framework riglab.
Article on how riglab's serialize/deserialize programmatic objects via serialized metadata and python magic methods.
The stages in the career development of a Character TD.
Open source integration of Git as version control system for Softimage projects.